About Me
(Updated 22-Mar-02)

I'm not expecting a lot of traffic here or anything, so so I'll just give a quick rundown of my life:

I was born in 1974 in St. Paul, Minnesota. My family moved to Oahu, (Kaneohe, Hawaii) where I lived until I graduated from Castle High. I left the islands in 1992 to attend school at Brigham Young University in Provo, Utah and wasted no time flunking out. I spent almost a year trying to figure my life out when in 1994 (age 19), I applied for a job at Saffire Corporation, a video game developer located in Pleasant Grove, Utah, where I've worked as a game artist since.

When I haven't been playing video games (a lifelong obsession) I've always been drawing, but I didn't have any artistic goals until I met Joe Abraham in the 6th grade. He introduced me to the world of superheroes and the human figure. Joe's drawings have been a huge catalyst for me throughout my life (I consider him my closest friend to this day). I constantly pushed myself to attain what he seemed to do effortlessly, and I'd like to think this in turn pushed him to improve his already impressive skills.

I have many artistic influences, but regrettably few of them are found outside the field of comics. Some of my current favorites include (in chronological order): Kevin Maguire, Bill Watterson, John Romita, Jr., Adam Hughes, Mike Allred, Mike Mignola, Frank Miller, Jeff Smith, Paul Pope, J.O. Ladronn, Jack Kirby, and recently, Chuck Jones, Joe Madureira, Phil Hale, Adam Warren, Hiroaki Samura, Hayao Miyazaki, and Yukito Kishiro. (Though I've been a long time fan of anime, I'm just scraping the surface of manga now.)

My list of influences would be pointless without including my friends -- they've had far more impact on my art than any of the above mentioned artists. My heartfelt thanks goes out to Joe Abraham, Kristopher Lohman, Mike May, Howard Lyon, Ryan Wood, Sam Nielson and Walter Park. You guys rock.

I'm an escapist. I enjoy fantasy and science fiction to the nth degree (with some humor thrown in for good measure), and I've spent most of my life seeking out a reality that doesn't exist through books, comics, movies, RPGs, music and video games. Though I've at least dabbled in all of the above nothing has been more consistent than the passion for drawing comics I shared with Joe or the frightening amount of time I spent on video games. Since video games never occured to me as a career path, my vision of a job in an escapist field only seemed feasible in comics, and my skillset reflected this. It wasn't until Saffire presented me the opportunity to do video games that I realized I could make a career out of it. In short order, I learned the tools necessary for game development, and have chiseled out a happy niche for myself in the gaming industry. I've recently worked on StarCraft: Brood War and Xena: Talisman of Fate.

This page represents the skills and dreams I left behind and the effort to keep that dream available to me while pursuing my current career goals in video games. I draw every week because the idea of losing my love of drawing is terrifying to me. In a way, practicing and allowing others to see my drawings is my way of clinging to childhood dreams.

Thanks for helping out,
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(Updated 22-Mar-02)